On distributing responsibilities and authority
In dream askew / dream apart each player gets a character and a part of the setting to control, similar to the ownership idea you mentioned.
As someone who has recently switched to GM-less game design and is keen to keep exploring, I found this fascinating and really helpful! Thank you 😊
In dream askew / dream apart each player gets a character and a part of the setting to control, similar to the ownership idea you mentioned.
As someone who has recently switched to GM-less game design and is keen to keep exploring, I found this fascinating and really helpful! Thank you 😊