Personally I have always struggled with action/theme oracles. When its working for me its great, but inevitably I hit a brick wall at some point and end up rolling too many dice through exasperation. I love the idea of your prophecy/riddle oracle. Its not so frightening as two random words that sometimes (to my mind) wont fit my story no matter what. The idea of figuring out a riddle is more appealing to me and game like.
My main struggle when playing solo is the control balance. I want to feel like an outside force is controlling the world whilst also giving my character as much freedom of action as possible. Any tool that helps with that is the prize for me!
I’ve been there! Every now and then I catch myself rolling too much because I couldn’t make sense of what the first roll meant. The balance you mentioned is indeed very elusive, that’s why I’m always interested in investigating strategies to help hit that sweet spot. Glad you liked it!
You’re a great game designer. One of my favourites 🙂. Have you ever considered expanding any of your games? I notice you’ve never done that. Nexalis would benefit from more stuff!
Thank you, that's very flattering! ^^ Indeed, I've never gone back to previous games. I have a tendency to always want to explore the "next thing", but I do have a few ideas for past releases, including Nexalis. Perhaps this is the year I give them a go!
Personally I have always struggled with action/theme oracles. When its working for me its great, but inevitably I hit a brick wall at some point and end up rolling too many dice through exasperation. I love the idea of your prophecy/riddle oracle. Its not so frightening as two random words that sometimes (to my mind) wont fit my story no matter what. The idea of figuring out a riddle is more appealing to me and game like.
My main struggle when playing solo is the control balance. I want to feel like an outside force is controlling the world whilst also giving my character as much freedom of action as possible. Any tool that helps with that is the prize for me!
I’ve been there! Every now and then I catch myself rolling too much because I couldn’t make sense of what the first roll meant. The balance you mentioned is indeed very elusive, that’s why I’m always interested in investigating strategies to help hit that sweet spot. Glad you liked it!
You’re a great game designer. One of my favourites 🙂. Have you ever considered expanding any of your games? I notice you’ve never done that. Nexalis would benefit from more stuff!
Thank you, that's very flattering! ^^ Indeed, I've never gone back to previous games. I have a tendency to always want to explore the "next thing", but I do have a few ideas for past releases, including Nexalis. Perhaps this is the year I give them a go!
I look forward to that :-)
So glad I read this. I immediately ordered a copy of Wraithhound.
Appreciate your support!